Experimenting with r3-gui.r3 dialect-draw graphics

Started by yoffset on 21-Apr-2014/14:49:18-7:00
Hi guys. In most of the online docs you find this carl/nick's code structure for graphics. R E B O L [title: "rotate"] load-gui Bck: make image! 300x300- View/no-wait [image Bck] -Draw Bck to-draw [ --translate 50x10 --rotate 30 ; integer --triangle 50x100 93x25 6x25 red green green -] copy [] Do-events It's the original code and it works. However, a month ago the r3-gui.r3 file was re-organized and all the modules were amalgamated into one. Now we see the options more clearly. The dialect-draw offers much more flexibility and options. Try these code structures. R E B O L [title: "rotate"] load-gui view/options [ -tight [ ; Tightly spaced and packed group. No background or borders. Vertical default. --drawing [ ; use instead of "make image!" ---rotate 10.5 ; now decimal ---triangle 50x100 93x25 6x25 red green green --] -] ] [ offset: 800x100 bg-color: black init-hint: 250x350 ; overrides tight vert ] R E B O L [title: "selfie"] load-gui i: load %./yourSelfie.xxx view [ - image i ] Happy experimenting. You're welcome. Steve
Thanks Steve, We need more guys like you getting involved :)

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